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Zombie Tsunami - The Board Game

Created by Lucky Duck Games

Pledge Manager for Zombie Tsunami - The Board Game!

Latest Updates from Our Project:

Production update - final cards and voting tokens!
over 6 years ago – Fri, Nov 17, 2017 at 12:13:19 AM

Arrrhhhhhh Zombies!!!



Production update - final cards and voting tokens!


We finally received the last iterations for the cards, as well as the voting tokens. And they all look perfect!


Here's one of the final sheets of cards (the lighting in the room wasn't perfect, so the colors you see aren't exactly the colors used for the cards, but close), with different translations on them.  We finally have the right colors we wanted, so we approved it for mass production!


And here are the final voting tokens! 6 of each color, +3 for those of you who took the 7th Zombie expansion in the Ultimate set :)

That brings us to:

  • Box - done
  • KS exclusive cover - done
  • Zombie Cubes - done
  • Cards - done
  • Board - done
  • Tokens - done
  • Voting tokens - done
  • Rulebooks - done

We'll be able to start mass production soon!

Until next time,
Quack!

 

Production update - final prototype!
over 6 years ago – Tue, Nov 07, 2017 at 11:07:06 PM

Arrrhhhhhh Zombies!!!

Production update - final prototype!

As we go back and forth with the factory to get all the components right, we wanted to share with you the latest status. We're almost there!


We received the prototype box, cover, board, tokens and rulebooks, and we have to say: it was perfect at the first shot! We validated this prototype with the factory, they will be mass produced as they are.

 

 

Aren't they looking great? We were amazed at first sight!


Zombie Cubes needed a few iterations to get the heat transfer technology right, there was some darker color on the corners we wanted off (still partially visible in the first picture above, taken before we received the last cubes prototypes shown below). Well, we're happy to say, they're looking really good! Here's the last and validated prototype:


What's left are the cards. As we said in the last update, we received the first sheets of cards, and we're working on adjusting the colors to get the perfect quality we're looking for!

  • Box - done
  • KS exclusive cover - done
  • Zombie Cubes - done
  • Board - done
  • Tokens - done
  • Rulebooks - done
  • Cards - in progress
Until next time,
Quack!

 

Production Update & Fruit Ninja!
over 6 years ago – Wed, Oct 18, 2017 at 01:44:19 AM

Arrrhhhhhh Zombies!!!

Production Update

It's been about a month since our last update and I am really happy to report that we are on time with schedule. 

All digital files have been proofed on time and we started to receive physical samples.

 

 
 We are doing some adjustement to try to get these colors to pop!
We should receive more samples shortly!

Fruit Ninja - Tabletop Game Series is Live!


 We are truly excited to continue our mission to transform online/mobile games into tabletop adaptations! This time, we have been working really hard on creating a series of 3 games with the Fruit Ninja license! 

Come check out the campaign here!

Until next time,
Quack!

 

Production Update & KS Exclusive Gameplay Update
over 6 years ago – Fri, Sep 22, 2017 at 12:21:58 AM

Arrhhhhh Zombies!!

Production Update!

We come bearing great news: All files have been submitted to our manufacturer!

Here is the current timeline provided by our manufacturer:

  * Digital previews: 5-7 days (27th-29th September)  
  * Digital printed samples: 7-10 days (13th-20th October)  
  * Digital printed samples confirmed: 3-5 days (20th-23th October) 
  * Mass-production sample: 40-45days (1st -3rd December) 
  * Production finalization:  3 days (5th-7th December)

With this schedule we are totally on track with our February delivery!

KS Exclusive Gameplay Update

Some off you have asked for it, so find below the KS Exclusives rulebook.

Front Side
Front Side

 

Back Side
Back Side


 We have been play-testing further the game to make sure the extra content we unlocked would still have the fun expected. These play-tests forced us to do some final adjustement to ensure a smooth gameplay.

  • Hidden Market: originally the Hidden Market was meant to be 6 cards which you would discover the content only if you pay a flat cost of 1 Gold Coin. Jeremie's initial vision of it was to have them shuffled in the Shop deck, but with a unique and disctinctive back, that when dealt, would signalto not turn the card to reveal its content.Now that we have a lot more play-tests in, we can tell that people simply did not pay attention to the back of the card and the system did not work. We spent a lot of time thinking of a more elegent solution, and we found one.

    We still have 6 cards, but they all have the same look, and offer for 1 Gold Coin to gain the next card on top of the Shop Deck. This totally gets the job done. You might still gain a card that cost 2, while paying 1, yet be forced to do something you might not want to because of the blind aspect of the mechanic.

  • Blue or Red pill: this new expansion also needed some changes. From our test, the option of gaining a Yellow Voting Bead on the 3rd round was useless. The rolling action also felt flat and unfair. We changed the way you obtain the Yellow Voting Bead, by making sure it is present only on the 1st and 2nd round, but also, have a really alternative, making for an interesting decision.

That is all for now!

Until next time,
Quack!

Pledge Manager, Production Update and Vikings!
over 6 years ago – Tue, Aug 22, 2017 at 05:37:22 PM

Arhhhhhhhh Zombies!

Pledge Manager Update

We are missing less than 100 persons to complete the pledge manager survey!
Because of it we have decided to extend the pledge manager deadline until the end of this week.

Vikings Gone Wild - Add Ons 

For those who have late pledged a copy of Vikings Gone Wild, your credit card will be charged towards the end of this week and your games will start shipping early next week!
Thanks a lot for supporting us by buying our game directly from us.
You just grabbed the last copies we had in our warehouse! <3

Production Update

The English rulebook is 100% completed and ready for your review!
Please don't hesitate to share any feedback or typos you may see.

Rulebook EN: https://www.dropbox.com/s/ehx4im5nro0pl6e/EN-Rulebook-ZT%2008-22-17.pdf?dl=1

Translation

All partners have provided their translated version of the rulebooks and cards. Kasia, our new super star internal Graphic Designer will be integrating these translations to the In-Design version of the rulebook this week!

  - All rulebook visual integration will be completed by Friday 25th.
  - All rulebook proof-reading and corrections will be completed by Friday 1st of September.

We plan to submit all files to our manufacturer Friday 8th of September!

Cubes update

We have received some first prototypes of heat-transfered Zombies.
This is a first iteration to validate the mass production process and quality.

 

 

 
 Beside this black Artifact on the bottom and right border of the cubes the quality and durability of the print is definitely a lot better than stickers. We will send a new image to clear these black lines and do a new iteration shortly!

This is moving along nicely!

Vikings Gone Wild - Masters of Elements is Live!

For once, this shout out is going to be about us!

This expansion adds an asymmetric start to Vikings Gone Wild by introducing a new mechanic: the Artefacts! At the beginning of the game, 4 Artefacts are dealt to each player, from which you chose 3 in a drafting system, the remaining being discarded.

Come check it out!

Until next time,
Quack!